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Monday, February 11, 2013

Quake - Westy


Quake is a shoot ‘em up game in which you have to escape your way out of each level whilst defeating all the monsters within each level. Each level is made a more difficult through having different missions to complete which allow you to access the next level and by having different enemies to kill which have more degrees of difficulty to defeat them.

The game is a first person play style that is based upon a horror environment, similarly to doom; the game is set in post-nuclear war type of environment and had lots of extras along the way such as new weapons more armour and health and the chance to gain more bullets for your weapon.

 The game does not have a story which could have been added to make the gaming experience more enjoyable for example the story could have explained why there are monsters or how you got into the position of escaping etc. The gameplay suits the style of the game to a good degree as the gamer would not want to see the character that they are controlling thus allowing the gamer to put themselves into the characters position improving the gaming experience. The controls are easy to use as they have a simple layout that isn’t squished together on the keyboard. The controls to move are the arrow keys, to shoot is the control button and the jump button is the space button spacing out the hands on the keyboard to maximise the easiness of the game. The textures of the game are very basic; the style of game tends to make the environments in the game a dark element. Most of the colours are pixelated and this can be seen in the game for example the different parts of the wall are made of different coloured pixels. There is no background music to the game however there are sound effects for the monster when they have been encountered and also sound effects when the guns is being shot and when you jump in the game there is a sound effect for the character. The sound effects are only basic and maybe if there we some for when a door opens in the game, or a sound effect for when the character has picked up some bullets there should be a gun being loaded for example, these sound effects could improve the gameplay. Background music in a game like this would not be necessity however it could be used to build up the tension of the player when playing the game.

In conclusion I think that quake is a good game in the aspect that the game has a clear structure to it and can be easily played. The graphics and sounds are very basic, the graphics are fit for purpose as they do not have to overly complicated however the game could be suited for some more sound effects and simple background music just to maximise the gameplay. Overall the game keeps the player entertained all the way through as the levels get bigger and there more missions to complete and more enemies to defeat which, along with extras i.e. different guns, more bullets etc. makes the game more interesting and keeps the player satisfied as it is not the same all the time. 

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