Quake is the type of game which is a level
design shoot game. The function of the game is to kill creature which is
represented in 3D shape animated zombies and also beasts. The environment of the
game is set in a dark tomb the atmosphere is dark so it is setting an ancient
type of environment. While the user is playing the game they have a certain
type of music to set the atmosphere making the game even more dramatic. When
the player is playing they are able to shoot the zombies and the creature which
are featured in the game, when the player navigates around the game they are
able to pick up their life and also bullets. They also receive rewards like
which would improve their game play.
The story of the game quake goes up in
level doing my own research I found out that they are 8 levels to complete
however at level 7 there is a stage where you have to complete for the player
to be able to continue onto level 8. With the first level (Level 1) this part
of the game was were the player was getting to know the game and what the game
had to offer with the features and what the player had to do so they were able
to progress onto the next level. The game Quake has been designed as a level
designer this is when the design has been assigned missions. The game setting
varies in opinion some would say it is environmental, since it’s set in a tomb
full of 3D animation of zombies.
When actually playing the game it was
hard at the beginning since you had to figure out how to start the game. As the
user starts the game you have come to terms of all the different functions. After
you come to term with what you have to do the game is more like and adventure
having to find out where to go and find out what the mission is. Completing the
level was hard in some case the more you went into the game. The game featured
a physical approach the reason why is the player of the game is playing there
is no character so the player itself was playing the game so the user felt like
they were physical in the game. Throughout the game there is loads of level to
complete up to level 7 or 8. You have to be able to complete the different
stages/ missions.
The graphics which were featured in
the game quake was very pixel. One of the criticisms with the graphics (user
interface) is that when starting the game there was no guide of how you have to
play the game. There was no instruction like what the player had to do with the
keyboard. Also the start-up menu was only available when you pressed a certain
button on the keyboard with was ESC. It wasn't user friendly like having the
instruction when the game started however it might be part of the game to give
that type of suspicion.
The graphics was 3D however it wasn't a high quality graphic or even a high resolution.
Overall the graphics were poor quality
and it was hard to play the game.
The sound within the game had a scary
feel to it like the sounds when walking around isn't as strong as when you
approach the creatures such as the zombies. Also when navigating around the
game the player made sounds such as they come to certain areas of the game. However
there was hardly any sound during the game.
There is an option of multiplayer you
able to play against each other. Using the multiplayer you was able to interact
more. I found that using multiplayer was a fun way to interact with the game.
The trophies system on Quake works on
the base of top-up on life and also bullets. Basically the trophy system is the
completion of the mission and level. For the user who is playing the game will feel
as if completing the mission and level will be an achievement.
In quake i found that the game play isn't as interesting because sometime it is hard to find your way around the
game. However some people might disagree saying that the game purpose is to
find out what game is all about.
I found the game not as interesting
the graphics wasn't at a high resolution this made the game play not
interesting.
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