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Thursday, February 7, 2013

Quake Review:


Quake is the type of game which is a level design shoot game. The function of the game is to kill creature which is represented in 3D shape animated zombies and also beasts. The environment of the game is set in a dark tomb the atmosphere is dark so it is setting an ancient type of environment. While the user is playing the game they have a certain type of music to set the atmosphere making the game even more dramatic. When the player is playing they are able to shoot the zombies and the creature which are featured in the game, when the player navigates around the game they are able to pick up their life and also bullets. They also receive rewards like which would improve their game play.


The story of the game quake goes up in level doing my own research I found out that they are 8 levels to complete however at level 7 there is a stage where you have to complete for the player to be able to continue onto level 8. With the first level (Level 1) this part of the game was were the player was getting to know the game and what the game had to offer with the features and what the player had to do so they were able to progress onto the next level. The game Quake has been designed as a level designer this is when the design has been assigned missions. The game setting varies in opinion some would say it is environmental, since it’s set in a tomb full of 3D animation of zombies.


 
When actually playing the game it was hard at the beginning since you had to figure out how to start the game. As the user starts the game you have come to terms of all the different functions. After you come to term with what you have to do the game is more like and adventure having to find out where to go and find out what the mission is. Completing the level was hard in some case the more you went into the game. The game featured a physical approach the reason why is the player of the game is playing there is no character so the player itself was playing the game so the user felt like they were physical in the game. Throughout the game there is loads of level to complete up to level 7 or 8. You have to be able to complete the different stages/ missions.

The graphics which were featured in the game quake was very pixel. One of the criticisms with the graphics (user interface) is that when starting the game there was no guide of how you have to play the game. There was no instruction like what the player had to do with the keyboard. Also the start-up menu was only available when you pressed a certain button on the keyboard with was ESC. It wasn't user friendly like having the instruction when the game started however it might be part of the game to give that type of suspicion.
The graphics was 3D however it wasn't a high quality graphic or even a high resolution.
Overall the graphics were poor quality and it was hard to play the game.


The sound within the game had a scary feel to it like the sounds when walking around isn't as strong as when you approach the creatures such as the zombies. Also when navigating around the game the player made sounds such as they come to certain areas of the game. However there was hardly any sound during the game.

There is an option of multiplayer you able to play against each other. Using the multiplayer you was able to interact more. I found that using multiplayer was a fun way to interact with the game.

The trophies system on Quake works on the base of top-up on life and also bullets. Basically the trophy system is the completion of the mission and level. For the user who is playing the game will feel as if completing the mission and level will be an achievement.

In quake i found that the game play isn't as interesting because sometime it is hard to find your way around the game. However some people might disagree saying that the game purpose is to find out what game is all about.



I found the game not as interesting the graphics wasn't at a high resolution this made the game play not interesting. 

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