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Tuesday, April 2, 2013

LIMBO Game Review




LIMBO is a 2D puzzle-platform game that involves a variety of tasks that’s carried out by a young boy who we are not given the name of. Meaning the player would play as the young boy who wakes up in an unknown forest lurking with all kinds of danger on every corner he turns to. The character in the game is on a quest to find his sister, and in order to do so he must search for her and avoid getting killed, which is merely impossible due to the fact that there are a wide range of obstacles that results to the character in the game being brutally killed. As a result the game was indeed very immersive as the player’s only goal was to find the game characters sister by successfully fighting off anything that came in the way; this created a sense of thrill whilst playing the game. 


Story
During the game we are not presented with a story line  as it jumps straight into playing the actual game. During the start of the game we are shown the game character as he awakes in a forest, from that moment after he goes on completing various obstacles that he is faced with such as fighting off oversized spiders and so on. Near the end of the game, the boy is then thrown though a pane of glass in which case he is in the same forest.  From awakening he sees a young girl, which could be his sister, which emphasizes the idea that the main story behind this game was so that the boy had to go though many challenges in order to find his sister. 

Gameplay
The game is a 2D game that involves players having full control of the game character throughout the game. This is a two dimensional platform game, which consists of the game character being able to roam around in the game word. The player can make the game character do the usual such as: run, jump, climb, push and pull various objects. The controllers that were required to be used whilst playing the game were rather simple and easy to get the hang of as it was more basic than complicated. Having said that, there were minor issues such as some of the controls when pressed was not responding when playing the game. However, after a while it would start working once the game has been refreshed a few times.
 
Graphics

The graphics in the game were fairly simple and involved graphics that were repeatedly used in many areas throughout the game. Although the game took place in a forest it still became rather dull and what made it worse was the use of Silhouette effect. The close up shots of the game where reasonably quite good but could have been improved to make it better. In comparison, the long distance shots where better as it was clear and understandable as it gives the players a glimpse of the game environment, which created a sense of curiosity and the need to finish the game successfully.  

Sound
The sound in the game was quite simple as it played specific sounds that correspond to the game characters movements. So when the protagonist in the game was running or even climbing something, the sound of these movements where played. This did in some ways have a positive impact as it resulted to immersing the players in the games environment, which made the experience more worthwhile.  

Conclusion
In conclusion the game really impressive as it was in fact quite immersive as the game was able to draw the player into the game. Players were able to customize its controls which made it a lot more comfortable for the player as they were able to customize it accordingly. Having said that, the game did lack in a few things, which made it predicable making players lose a bit of interest in the game.  However, this was not a major problem as the game did have a positive impact resulting to players downloading the game to play it more than once.

Summary
The game was rather immersive, due to its ability to draw the player into the game.
Limbo was very simple and quite repetitive. 








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